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+1

-----Original Message-----
From: Code for Libraries on behalf of Paul Joseph
Sent: Sun 3/14/2010 5:35 PM
To: [log in to unmask]
Subject: Re: [CODE4LIB] Vote for Code4Lib 2011 host is OPEN
 
Here's a few pubs and brewpubs that have decent beers and are within easy
walking distance to the proposed hotel in Vancouver:

http://maps.google.com/maps/ms?hl=en&cd=1&ei=-VGdS4uGJo-wsQOq-pypAw&sig2=BLolHm_6heW_NehsLNNrKQ&ie=UTF8&view=map&ved=0CE0QgAc&msa=0&msid=109855744217088022882.000481c8f6f4132c0f138&ll=49.282588,-123.113523&spn=0.015061,0.038581&z=15

Not to mention, walking is good for you!

Paul

On Sun, Mar 14, 2010 at 1:45 PM, Edward M. Corrado <[log in to unmask]>wrote:

> Having been to Vancouver recently, I can tell you getting to brew pubs
> takes a lot of walking.
>
> Edward
>
>
>
> Schwartz, Raymond wrote:
>
>> +1
>>
>> -----Original Message-----
>> From: Code for Libraries on behalf of Rod McFarland
>> Sent: Sun 3/14/2010 3:31 PM
>> To: [log in to unmask]
>> Subject: Re: [CODE4LIB] Vote for Code4Lib 2011 host is OPEN
>>  Edward M. Corrado wrote:
>>
>>
>>> Michael J. Giarlo wrote:
>>>
>>>
>>>> Folks,
>>>>
>>>> I respect all of your points of view, but you have been going about
>>>> this all wrong.
>>>>
>>>> Here's some data on brewpub density from Yelp.
>>>>
>>>>    New Haven: http://bit.ly/b4vZBP (4)
>>>>    Bloomington: http://bit.ly/aOJ6KW (7)
>>>>    Vancouver: http://bit.ly/9p6Fgs (20)
>>>>
>>>>
>>> But you need to divide this by population (population comes from
>>> Wikipedia) - which gives you:
>>>
>>> Vancouver: 1 brew pub per 30593 people
>>> New Haven: 1 brew pub per 31000 people
>>> Bloomington: 1 brew pub per 10322 people.
>>>
>>> This makes Bloomington the clear choice.
>>>
>>> Edward
>>>
>>>
>>>
>>>> Now you can all make an informed decision.
>>>>
>>>> -Mike
>>>>
>>>>
>>> I think Mike was right originally; we'd be interested in the geographic
>> density of brew pubs in the easily-accessible area. I'm not sure how much of
>> a factor brew pubs per capita would be, other than to predict potential
>> crowding.
>>
>>
>> Rod
>>
>>
>