+1 -----Original Message----- From: Code for Libraries on behalf of Paul Joseph Sent: Sun 3/14/2010 5:35 PM To: [log in to unmask] Subject: Re: [CODE4LIB] Vote for Code4Lib 2011 host is OPEN Here's a few pubs and brewpubs that have decent beers and are within easy walking distance to the proposed hotel in Vancouver: http://maps.google.com/maps/ms?hl=en&cd=1&ei=-VGdS4uGJo-wsQOq-pypAw&sig2=BLolHm_6heW_NehsLNNrKQ&ie=UTF8&view=map&ved=0CE0QgAc&msa=0&msid=109855744217088022882.000481c8f6f4132c0f138&ll=49.282588,-123.113523&spn=0.015061,0.038581&z=15 Not to mention, walking is good for you! Paul On Sun, Mar 14, 2010 at 1:45 PM, Edward M. Corrado <[log in to unmask]>wrote: > Having been to Vancouver recently, I can tell you getting to brew pubs > takes a lot of walking. > > Edward > > > > Schwartz, Raymond wrote: > >> +1 >> >> -----Original Message----- >> From: Code for Libraries on behalf of Rod McFarland >> Sent: Sun 3/14/2010 3:31 PM >> To: [log in to unmask] >> Subject: Re: [CODE4LIB] Vote for Code4Lib 2011 host is OPEN >> Edward M. Corrado wrote: >> >> >>> Michael J. Giarlo wrote: >>> >>> >>>> Folks, >>>> >>>> I respect all of your points of view, but you have been going about >>>> this all wrong. >>>> >>>> Here's some data on brewpub density from Yelp. >>>> >>>> New Haven: http://bit.ly/b4vZBP (4) >>>> Bloomington: http://bit.ly/aOJ6KW (7) >>>> Vancouver: http://bit.ly/9p6Fgs (20) >>>> >>>> >>> But you need to divide this by population (population comes from >>> Wikipedia) - which gives you: >>> >>> Vancouver: 1 brew pub per 30593 people >>> New Haven: 1 brew pub per 31000 people >>> Bloomington: 1 brew pub per 10322 people. >>> >>> This makes Bloomington the clear choice. >>> >>> Edward >>> >>> >>> >>>> Now you can all make an informed decision. >>>> >>>> -Mike >>>> >>>> >>> I think Mike was right originally; we'd be interested in the geographic >> density of brew pubs in the easily-accessible area. I'm not sure how much of >> a factor brew pubs per capita would be, other than to predict potential >> crowding. >> >> >> Rod >> >> >