Thanks, Mark. I'll add you to the list of interested people!
Everyone else - I'm getting responses from interested developers and am
happy. I'd also like to find designers, project managers, testers, and
anyone who can produce a specification for what we should be building.
On Mon, Feb 9, 2015 at 4:53 PM, Mark Pernotto <[log in to unmask]>
> I'm definitely interested. I've done iOS and some HTML5 development. I'm
> unable to attend Code4Lib this year, however. Feel free to reach out
> whenever you return from the conference.
> On Mon, Feb 9, 2015 at 8:05 AM, Keith Gilbertson <[log in to unmask]>
> > Hello,
> > I thought that a fun first project for getting involved in mobile app
> > development might be some sort of code4lib app.
> > I've done some initial prototyping, with a "throw this one away"
> > to try to explore the possibilities.
> > Work has barely started on prototyping:
> > - a conference module
> > - a journal module
> > and also imagined were:
> > - a swag store module
> > - a code4lib jobs module
> > The prototyping has mostly served to highlight two challenges in
> > this particular app.
> > 1. This may be better as a multi-person effort, especially given the
> > of mobile platforms (Windows Mobile, Android, iOS, HTML5 mobile, FireFox
> > OS, etc.) and the need to integrate the app with existing technologies
> > 2. Some input is needed from code4lib members on what would actually be
> > useful as a mobile app, if anything. The pieces I've prototyped thus far
> > are done better elsewhere.
> > So I'm at code4lib 2015, and am interested in talking with people who
> > experience or interest in mobile app design, development, documentation,
> > etc. Can we chat?
> > Also, if you have an iOS device with the latest version of iOS and want
> > see the state of the current prototype, send me your email address.
> > Ogier spent some time testing deployment of the prototype to other
> > for testing, and it seems to work fine. Don't expect much at this point;
> > it's buggy, ugly, and doesn't add value at this iteration, but it may be
> > starting point for discussion.
> > A special word of warning about the included main conference schedule;
> > it's using real data, but due to shortcuts taken during prototyping, it
> > won't update as the conference schedule changes unless I actually
> release a
> > new version of the prototype. It's done better on paper, website, and
> > lanyrd.
> > Ramble ramble ramble,
> > Keith