I built a digital scavenger hunt years ago at a previous library for online
resources, but nothing for physical resources. For my app I eased the
coding burden by using a mac app called Hype for a lot of the animations
and interactivity. That kept me to coding the quizzes, mailer and such.
Best regards,
*Jason Bengtson, MLIS, MA*
Head of Library Computing and Information Systems
Assistant Professor, Graduate College
Department of Health Sciences Library and Information Management
University of Oklahoma Health Sciences Center
405-271-2285, opt. 5
405-271-3297 (fax)
*[log in to unmask] <[log in to unmask]>*
*http://library.ouhsc.edu <http://library.ouhsc.edu/>*
*www.jasonbengtson.com <http://www.jasonbengtson.com/>*
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<[log in to unmask]>
On Fri, May 30, 2014 at 9:15 AM, Francis Kayiwa <[log in to unmask]> wrote:
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> The project I'm trying to get done is conceptually simple (but I am
> lazy). I suspect someone's already done this and will avoid doing any
> work if I can.
>
> I'm embarking on an ideally web based app that allows users to play a
> scavenger game in the library. Examples of what I mean is here.
>
> http://www.scvngr.com/ (iOS and Android based)
>
> and/or
>
> https://library.hud.ac.uk/lemontree/
>
> Those all require pay but perhaps one of you is doing this silently
> and less concerned about *profit*.
>
> Cheers,
> ./fxk
>
>
> - --
> Be conservative in what you do, be liberal in what you accept from
> others.
> (RFC 793)
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