Thanks Sarah. Here is a video we just published on YouTube that shows a bit of what we're doing:
https://www.youtube.com/watch?v=tmL3T28Ud1k
Carl
Carl Grant
Associate Dean, Knowledge Services & Chief Technology Officer
University of Oklahoma Libraries
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On Mar 24, 2016, at 10:27 AM, Coates, Sarah <[log in to unmask]> wrote:
> I know the University of Oklahoma Libraries is doing some really cool things with VR and other things. Here's the page for their Innovation @ the Edge program: https://libraries.ou.edu/edge which also has contact information. I think they've been doing VR stuff for at least a year or two now.
>
> Sarah
>
> ------------------
> Sarah Coates, MA, MLIS
> Special Collections and University Archives
> 204 Edmon Low Library
> Oklahoma State University
> 405-744-6076
> [log in to unmask]
>
> ________________________________________
> From: Code for Libraries <[log in to unmask]> on behalf of Jacob Ratliff <[log in to unmask]>
> Sent: Thursday, March 24, 2016 10:11 AM
> To: [log in to unmask]
> Subject: Re: [CODE4LIB] Experience with VR in libraries
>
> I would recommend going to www.polygon.com and looking for articles by "Ben
> Kuchera." He's a video game journalist and VR enthusiast and has been
> writing extensively about the VR landscape for a few years. Definitely a
> good place to start.
>
> Jacob
>
>
> On Thu, Mar 24, 2016 at 11:08 AM, Edward Iglesias <[log in to unmask]>
> wrote:
>
>> Hello All,
>>
>> I am in the midst of putting together a proposal to try out some VR gear in
>> our library with the thought of eventually providing some student space to
>> support it. Any reccomendations on equipment or things to looks out for.
>> So far we are looking at a couple of Oculus Rifts and perhaps an HTC Vive.
>>
>> Edward Iglesias
>>
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