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From the article Tod helpfully links: "One of our implementation goals was 
to build a touch interface that
appeared to be completely dedicated and self-contained: we did not want
it to be apparent to the user that the interface had been created with
and was being driven by commodity components. "

I'm stuck by the self-contained nature of this project design, and 
similarly with the iPad catalog look-up tools. Are such implementations 
most successful with separate, narrowly defined goals? Or would a library 
want to keep a consistent interaction experience across the website, 
kiosks, and even physical space (signage, displays, functional process 
terminology, etc.)? I tend to think that even if specific interaction 
methods are tailored to provide particular information in specific 
contexts, they all need to be designed as components of the user's overall 
interaction experience.

David

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Date:    Mon, 13 Feb 2012 09:55:09 -0600
From:    Tod Olson <[log in to unmask]>
Subject: Re: Touch Screens in the Library

NCSU has done some work you might be interested in.  See this article:

Lessons in Public Touchscreen Development
by Andreas K. Orphanides

http://journal.code4lib.org/articles/5832

-Tod

Tod Olson <[log in to unmask]>
Systems Librarian     
University of Chicago Library