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Hi Jon, sorry I didn't get back to you right away! I am bringing Risk, a
game called Quiddler, and a travel Catchphrase with me. I will bring as
many as needed to game night.

I think you're doing a good job! Thanks for organizing this.

Cheers
Megan

On Friday, February 8, 2013, Jon Gorman wrote:

> I've add the page at
> http://wiki.code4lib.org/index.php/2013_game_night.  Sorry, I realize
> this is a bit last minute.
>
> If for some reason you can't edit the wiki but want to sign up for a
> slot or add a game you're willing to run, send the info to me.  I'll
> add it as I get time.
>
> I'll probably be adding some more of my games, but I need to go to dinner
> ;).
>
> Jon Gorman
>
> On Fri, Feb 8, 2013 at 6:59 PM, Jon Gorman <[log in to unmask]>
> wrote:
> > Hi all,
> >
> > Sorry for a bit of delay on posting.  I've got a few folks who have
> > volunteered to help. It's hard to tell numbers for sure, since some
> > folks might not come and others may show up that haven't signed up.
> >
> > As Francis says, the solution is likely to be nimble.  (And again, I
> > want to thank Francis and the rest of the host crew.  They've been
> > doing fabulous with disorganized folks like me ;) ).
> >
> > First, some logistical details.
> >
> > I'm thinking that we'll say that a goal will be to have this rough
> schedule:
> >
> > 7:30   - start setting up games, getting organized
> > 7:45   - start first round of games
> > 10:30 - start wrapping up.
> > 11:00 - call it a night?  (Walk back or catch the bus as a group to
> > various hotels may not be a bad idea)
> >
> > I've got a plan (with helpful advice from several folks, thanks!), and
> > we'll see if it a works. I'm going to work a bit tonight on setting up
> > a new page on the wiki. It's going to be structured in a manner that's
> > similar to the newcoming dinner, but instead will be games. Each game
> > will have a number of seats. If you're bringing a game and are willing
> > to play/teach it, add an entry.  Estimate a starting time if it's not
> > going to be when it starts.
> >
> > t'll probably look something like...
> >
> > Game Name (#n - if more than one entry for the game, add a number to
> > make less confusing) 7:45.
> > Game description (with maybe link to boardgamegeek)
> > 1. Patty Gauzweiller (T)
> > 2. Leslie Humphries
> > 3. Mona Wert
> > 4. Eddie Ramirez
> > 5.
> >
> > To sign up, put your name in one of the seats.  Don't add seats ;). If
> > you can teach/lead the game, note it. (If you want to teach but not
> > play, that's awesome. I haven't quite figured out how to note this,
> > but I'm thinking I'll just add a line at the bottom.)
> >
> > We'll try to set up sections big enough for the games and put up signs.
> >
> > Here's the warning.  I'll probably be making judgement calls on what
> > games get set up in the "main room", preferring games that I and any
> > volunteers just coordinating can teach to go there and also based on
> > other factors.  If we hit the reasonable size for the room, we'll try
> > to have some recommendations for places to go w the group.
> >
> > This is probably not the ideal solution as it makes quicker/lighter
> > games somewhat tricky, but I'm hoping for some of those some people
> > won't mind playing multiple games in the row, maybe teaching someone
> > who will teach the next group and allow a little of mingling that way.
> >
> > Jon Gorman
> >
> >
> >
> >
> > On Fri, Feb 8, 2013 at 4:06 PM, Francis Kayiwa <[log in to unmask]> wrote:
> >> On Fri, Feb 08, 2013 at 04:39:22PM -0500, Cynthia Ng wrote:
> >>> Just an idea if space is really an issue. Would it be possible to
> >>> simply get a second room next to (or at least nearby) the first one?
> >>> As I image not everyone will be playing the same game, I don't see it
> >>> as a problem.
> >>
> >> As I said to Jon. The people here will have to be nimble. The big
> >> problem is as a `historically` commuter campus the open spaces become a
> >> premium late and night. What we will need from those who signed up is
> >> willingness to track email/wiki for changes. I've asked for other spaces
> >> but no word yet. Finally unless you have more than 40, this room will
> >> fit the current number without a problem.
> >>
> >> Also no (as they will find out when they get there) it isn't a matter of
> >> spill over to the next room.
> >>
> >> Cheers,
> >> ./fxk
> >>
> >>>
> >>> On Fri, Feb 8, 2013 at 12:51 PM, Jon Gorman <[log in to unmask]>
> wrote:
> >>> > Hi all,
> >>> >
> >>> > I've been getting some questions and I realized there was some
> >>> > confusion about the Game night.  I was a bit late in organizing it
> and
> >>> > quite frankly haven't done the best job.
> >>> >
> >



-- 
Megan O'Neill Kudzia
Web Services & Emerging Technologies Librarian
Stockwell-Mudd Library
Albion College
602 E. Cass St.
Albion, MI 49224