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Job Summary

Are you looking to enter the world of interactive development? Do you enjoy history and art, museums and aquariums? If so, we’d love to talk to you about a junior developer position. We’re looking for an excellent developer who loves to tackle difficult challenges, create unique interfaces and interactive experiences, and a willingness to see a project to its completion.

Job Responsibilities and Duties

Develop new software from the ground up or complete an existing project
Strong attention to detail – functionally, technically and creatively
Assist with final polish of software, including UX development and transitions
Collaborate with team members, project managers, graphic designers, and technical leads to develop outstanding visitor experiences
Develop error-free code and good documentation of code and overall project
Assist with debugging and quality assurance
Assist with setting up hardware configurations
Track time spent on tasks and manage tasks in an Agile workflow
Support existing clients when needed

Job Qualifications and Skills

Bachelor's Degree in Software Engineer, Information Technology, or Interactive Media Design
At least one year of software development or programming experience
Moderate experience working in the Unity engine and C# language
Experience with Adobe Photoshop preferred
Experience with hardware (computers, Kinect, Beacons, etc) a plus
Knowledge of Adobe Animate, Adobe Flash Builder, and ActionScript3 programming language a plus

To apply, please submit a cover letter and resume to [log in to unmask]

The Company

Trivium Interactive tells stories through media-based experiences in museums, visitor centers, aquaria, zoos, and corporate brand environments. You can find us at the intersections of content and design, design and technology, and technology and fabrication. Trivium Interactive is based in downtown Boston at Faneuil Hall Marketplace.


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