Hello all,

 

Please see this exciting announcement from DLF’s Digital Pedagogy Group:

 

The #DLFTeach Toolkit Volume 2 aggregates lesson plans and pedagogical guidance for practitioners seeking disciplinary and interdisciplinary applications of 3D technologies (including Virtual and Augmented Reality) in classrooms, libraries, and other teaching contexts. Because the editorial team supports ethical use of these technologies, the Toolkit is based on a decolonial, anti-ableist, and feminist pedagogical framework for collaboratively developing and curating humanities content. Lesson plans are adaptable to a range of disciplines and address various stages of the 3D data life cycle and types of immersive media. The Toolkit aims to provide educators with the tools to navigate the complex process of adopting emerging 3D technologies while illustrating the possibilities for extending critical thinking using 3D/VR/AR.

The Toolkit can be found here: https://dlfteach.pubpub.org/dlfteach-toolkit-2

We hope that you will make use of it! Please reach out to [log in to unmask] with any questions.

Courtesy of the editorial team, Mackenzie Brooks, Lorena Gauthereau, Melanie Hubbard, Jessica Linker, Emma Slayton, Alex Wermer-Colan, Heidi Winkler, Neil Weijer, and Chris Young.

 

 

-- 

Gayle Schechter, MSLIS | she/her/hers

Program Associate

🍑 Based in Atlanta, GA (Mvskoke land)
The Digital Library Federation (DLF)

Council on Library and Information Resources (CLIR)

Alexandria, VA

@CLIRDLF | @akaGladys

 

My working day may not be your working day. Please don’t feel obliged to reply to this e-mail outside of your normal working hours.

 

 





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